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The release dates of these 8 projects are expected between 20. In 2022, DONTNOD will continue the development of its 6 in-house projects and will publish the games of the Danish studio PortaPlay ( Gerda: A Flame in Winter) and the Belgian Studio Tolima (see press release published today), developed in the form of a co-production in which DONTNOD holds most of the rights. The studio, which is now focusing its production capacity on self-publishing and co-production, will retain most of the intellectual property and royalties of its projects in the future. With a portfolio of 7 original intellectual properties released and now 8 in production, 2 of which have been announced, DONTNOD confirms its position as a world leader in the production of original AA narrative content. With a solid cash position expected to reach €57 million by the end of 2021 and the unaltered confidence of its partners, DONTNOD is pursuing its long-term growth ambition with the construction of a solid portfolio of games. This exceptional item will have no impact on the operating EBITDA. The Company has therefore decided to depreciate all the development costs still capitalized, with an accounting impact of around €4.4 million expected for the year ended December 31, 2021. However, in a market that is globally saturated by the end of 2021 and penalized by the sudden closure of the Chinese market (which is not expected to be lifted in the medium term), the Company believes that TWIN MIRROR will only generate a marginal level of revenue in the future.
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Thanks to a controlled business model since the purchase of the intellectual property from Bandai Namco in 2018, DONTNOD has managed to cover 75% of its investments on the project. As a reminder, TWIN MIRROR was released on the PC platform Steam on December 1, 2021, after a release the previous year on consoles and PC (EPIC Games Store). TWIN MIRROR, which makes a significant contribution to royalties' revenues in the 2021 financial year, thanks to the guaranteed minimum amounts.DONTNOD thus reaffirms its ability to develop successful intellectual properties. This co-production, which will be fully amortized by December 31, 2021, is the studio's biggest financial success to date alongside LIFE IS STRANGE 1. The popularity of the title remained very strong in 2021, with 8 million free downloads during the last free-day operation on the Epic Games Store. An excellent back catalog performance, driven by VAMPYR, which has sold over 2 million copies worldwide since its release in June 2018.
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DONTNOD Entertainment, an independent French studio that creates and develops video games, today publishes the business review of the studio for the 2021 financial year and presents its development axes.įor the 2021 financial year, DONTNOD Entertainment is expected to post strong growth in its royalties, which should increase by 52% to €5.7 million, thanks to:
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